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HEI$T_ACES takes place in near future, where a group of skilled agents plans and executes an elaborate heist. The game borrows heavily from both story games (narrative at the center of the game) and dungeon-crawls (resolving problems "room-by-room"), and is a low/no-prep game. All you need to play it is the rules, a deck of cards, some post-its, pens and the heist's target.
If it sounds like something you might be interested in - get the rules from 1km1kt.net and tell me what you think - I plan on working on it a bit more and giving it an expanded (no-pocketmod) rulebook soon.
Stay tuned for more posts about HEI$T_ACES.
Stay tuned for more posts about HEI$T_ACES.
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